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The Back Page · Actual FootyThe Read · Round 21 · 2026

THE COST OF DOING FOOTBALL

The value in performance, per dollar · stat by stat

Put every act in football next to what a club pays to produce it, and a hidden market appears — one that prices the rare, scoreboard moment at a fortune and the work in between at almost nothing.

The market's price range for one act of football
557×A METRE GAINED COSTS $161. A GOAL ASSIST COSTS $89,621.
▲ football is priced across three orders of magnitude
League wage bill
$331.9m
priced in full
Outputs priced
41
each with a $ price
Cheapest act
$161
a metre gained
Most expensive act
$89.6k
a goal assist

What the money actually buys

Take the money the game spends, spread it across the outputs that money produces, and every act — a kick, a tackle, a goal — gets a league price: what a club, on average, pays to have one produced. It turns a box score into a bill. And the bill is not shaped like the conversation about the game.

Price performance · cheapest to most expensive · log scale
League price per unit The most expensive act in football
$100$1k$10k$100kMetre gained$161Disposal$2,627Pressure act$3,691Kick$4,541Handball$6,227Contested poss.$7,531Scoreboard point$9,746Mark$10,312Intercept$14,566Tackle$17,061Clearance$25,266Shot at goal$31,916Goal$60,653Contested mark$84,165Goal assist$89,621
League price = total salary ÷ total units produced, pooled across every player who recorded the output. Log scale (each gridline is 10×). Salaries are media estimates + modelled from on-field output, calibrated to the salary cap.

What the game is actually paying for

The price list is blunt: the game pays for names and scoreboard moments, and almost nothing for the work in between.

Where the money is · average price of an act, by part of the game
Most expensive part of the game Average price per output
$57kMarking$43kScoreboard$28kDefence$27kDiscipline$23kClearance$5kBall use
Each bar = the mean league price of the outputs in that part of the game. Marking and scoreboard acts are rare and decisive; ball use is high-volume and cheap. Count outputs only.

The best value in the league

Price is what an act costs across the league. Value is who produces it for less. Put a player's pay over their output and the cheapest producers of each act come into focus — and they are rarely the household names.

Will Ashcroft card
Cheapest disposal
$843
Will Ashcroft · BL
534 disposals · 68% below league
Jake Waterman card
Cheapest goal
$11.0k
Jake Waterman · WCE
41 goals · 82% below league
Sam Berry card
Cheapest tackle
$3,258
Sam Berry · ADE
144 tackles · 81% below league
Callum Wilkie card
Cheapest intercept
$2,785
Callum Wilkie · STK
162 intercepts · 81% below league
Value = a player's salary ÷ the output they produced this season (10+ games). Reported media estimate or modelled from on-field output. Diagnostic, not a valuation of the player.

Is a player overpriced?

“Overpriced” is a judgement about a number. The better question is quieter: for the job a player is actually paid to do, is he producing it at a rate his price bracket can live with? Price is the salary. Value is the salary set against the work — and the work has a role.

Nasiah Wanganeen-Milera card
The case · Nasiah Wanganeen-Milera · St Kilda

His price is the thing the game argues about — a young half-back on the biggest of numbers. By the blunt measure the argument looks settled: he sits above the league price on every one of his 39 outputs. But that measure charges his whole salary against each act and reads him against a league where most players earn a fifth of what he does. Every marquee fails that test. It prices the tag, not the footballer.

Change the frame to the one that matters — his role, his price bracket, and a full season’s rate — and the case turns.

Metres / game
674
#1 in the league
Rebound-50 value
3rd
of the 14 highest-paid
vs Reid ($2m)
16/37
cheaper per unit
Season played
15
full pay, part-year
His role · per gameCost / unitvs league avgAmong the 15 highest-paid
Rebound 50s · 5.1/gm$26,31617% above3rd cheapest
Metres gained · 674/gm$19823% above7th
Kicks · 22.8/gm$5,84829% above7th
Disposals · 31.1/gm$4,28363% above10th
Actual per-game output · cost per unit (his $2m ÷ what he produced, 15 games) · % against the whole-league price · his value rank among the 15 highest-paid players. Above the league on all of it — like every marquee; near the top of his own bracket on the work he's there to do.

Overpriced against the whole league — as every marquee is. Against his role, his price bracket, and a full season’s rate, he is a top-of-class ball-mover billed for fifteen games. That is a scarcity price read against a short year, not evidence he can’t do the job.

Every act carries a number now, drawn from the money the game actually spends — and that is what turns list management from a feel into a discipline. The question stops being who is good and becomes sharper: who delivers their role for less than the going rate, what output a trade actually buys for the dollars it costs, which contract is efficient and which is only expensive. Volume is close to free; the rare, scoreboard acts run into the tens of thousands. So real value sits in one place the eye keeps missing — the player producing the costly things at a modest price, the one the competition hasn’t had to pay yet.

Every act has a price. Now find the value.
See it work on your list.
The Cost of Football now runs live inside the List Manager — every trade and every selection priced by the dollar-and-output value of every stat. Find who's below the going rate, and who you're overpaying.
Open the List Manager →
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Actual Footy · Sport Intelligence
Evidence Actual Sport IntelligencePublished 2026-07-28
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